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End-User Development

End-User Development

von: Henry Lieberman, Fabio Paternò, Volker Wulf

Springer Netherlands, 2006

ISBN: 9781402053863, 496 Seiten

Format: PDF, OL

Mac OSX,Windows PC Apple iPad, Android Tablet PC's Online-Lesen für: Linux,Mac OSX,Windows PC

Preis: 74,85 EUR

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End-User Development


 

Contents

6

Preface

8

Acknowledgments

15

Chapter 1 End-User Development: An Emerging Paradigm

17

References

23

Chapter 2 Psychological Issues in End-User Programming

25

1. Introduction

25

2. End-User Developers as Natural Programmers

26

3. User Perspectives on EUD Technologies

28

4. Theoretical Perspectives

35

5. Practical Usability Approaches to EUD

38

6. End-User Software Engineering

40

7. Conclusion

41

References

41

Chapter 3 More Natural Programming Languages and Environments

47

1. Introduction

47

2. Why Natural Might be Better for End-User Developers

48

3. Survey of Earlier Work

50

4. Initial User Studies

52

5. Studying the Construction of Sets

55

6. Hands Environment and Language

57

7. Evaluation of the Hands Environment and Language

61

8. Current Work

63

9. Conclusions

63

Acknowledgments

64

References

64

Chapter 4 What Makes End-User Development Tick?

67

1. Introduction

67

2. Agentsheets

71

3. Syntactic Guidelines

74

4. Semantic Guidelines

79

5. Pragmatic Guidelines

84

6. Conclusions

98

Acknowledgment

98

References

98

Chapter 5 An Integrated Software Engineering Approach for End- User Programmers

102

1. Introduction

102

2. Related Work

103

3. Wysiwyt Testing

104

4. Assertions

108

5. If we Build it, will they Come?

113

6. Fault Localization

118

7. Concluding Remarks

121

Acknowledgments

122

Appendix A: WYSIWYT Scenarios in Excel

122

References

125

Chapter 6 Component-Based Approaches to Tailorable Systems

129

1. Introduction

129

2. Component Model and Tailoring Platform

132

3. User Interface

136

4. Cooperative Tailoring

145

5. Related Work

148

6. Conclusion

150

References

152

Chapter 7 Natural Development of Nomadic Interfaces Based on Conceptual Descriptions

156

1. Introduction

156

2. Related Work

157

3. Criteria for Obtaining Natural Development Environments

160

4. The Many Views on an Interactive System

165

5. Teresa: An Authoring Environment for Ubiquitous Interfaces

167

6. An Example of Application

168

7. Conclusions

169

Acknowledgments

171

References

171

Chapter 8 End User Development of Web Applications

173

1. Introduction

173

2. Related Work

174

3. A User-Centered Approach to Web Development Tools

176

4. Needs Analysis for EUDWeb

177

5. Challenges Faced by Web Developers

178

6. Cataloguing Key Components of Web Applications

180

7. Analysis of State-of-the-Art Tools

180

8. End UsersÌ Understanding of Web Development

182

9. Prototyping and Evaluating EUDWeb Tools

190

10. Summary and Conclusions

192

Acknowledgements

193

References

193

Chapter 9 End-User Development: The Software Shaping Workshop Approach

195

1. Introduction

195

2. Phenomena Affecting the HumanÒComputer Interaction Process

197

3. Domain-Expert UsersÌ EUD Activities

201

4. SOFTWARE SHAPINGWORKSHOPS

202

5. SSWs for a Medical Domain

207

6. Related Work

212

7. Conclusions

214

Acknowledgments

215

References

215

Chapter 10 Participatory Programming: Developing Programmable Bioinformatics Tools for End-Users

218

1. Introduction

218

2. Problem Description

219

3. Approach: Participatory Programming

222

4. Biok: Biological Interactive Object Kit

232

5. Reports on the Uses of the Prototype

238

6. Between End-User Programming and Open Systems: A Final Reflection

242

7. Conclusion

248

Acknowledgments

249

References

249

Chapter 11 Challenges for End-User Development in Intelligent Environments

254

1. Introduction

254

2. The Wake-Up Experience

255

3. Evaluation

257

4. A Context-Aware Remote Control

258

5. Conclusion

260

References

260

Chapter 12 Fuzzy Rewriting

262

1. Introduction

262

2. Related Works

263

3. Fuzzy Rewriting

264

4. Viscuit

266

5. Execution Examples

268

6. Matching and Generating Objects

273

7. Consideration

275

8. Conclusion

277

Acknowledgment

277

References

278

Chapter 13 Breaking It Up: An Industrial Case Study of Component- Based Tailorable Software Design

279

1. Introduction

279

2. Concepts for Component-Based Tailorability

281

3. Case Study

287

4. Conclusion

301

References

302

Chapter 14 End-User Development as Adaptive Maintenance

305

1. Introduction

305

2. Experiences

306

3. Challenges, Problems, and Solutions

316

4. Conclusion

321

Acknowledgments

322

References

322

Chapter 15 Supporting Collaborative Tailoring

324

1. Introduction

324

2. The Collaborative Dimension of Tailoring Activities

325

3. Support for Collaborative Tailoring in ÏShared UseÓ Scenarios

330

4. Support for Collaborative Tailoring in ÏShared ContextÓ Scenarios

331

5. Support for Collaborative Tailoring in ÏShared ToolÓ Scenarios

336

6. Collaborative Tailoring of and in ÏShared InfrastructuresÓ

343

7. From Collaborative Tailoring to Appropriation Support

346

8. Conclusion

351

References

351

Chapter 16 EUD as Integration of Components Off-The-Shelf: The Role of Software Professionals Knowledge Artifacts

355

1. Background and Motivations

355

2. Knowledge Artifacts Supporting Professional Design

357

3. Applying Professional Knowledge Artifacts in EUD

365

4. Concluding Remarks

375

References

376

Chapter 17 Organizational View of End-User Development

378

1. Introduction

378

2. Data Collection

379

3. Areas of Concern and Emergent Themes

385

4. Strategies for Managing the Integration of EUD

393

5. Conclusion

397

APPENDIX A: Questionnaire Results and Relationship with Survey Objectives

398

APPENDIX B: Histograms of Responses

399

APPENDIX C: End User Development Perceptions Questionnaire

404

Acknowledgments

405

References

405

Chapter 18 A Semiotic Framing for End-User Development

407

1. Meeting End-UsersÌ Expectations

407

2. Usability Challenges and EUD

409

3. A Semiotic Account of Meaning for Humans and Computers

410

4. Meeting the UserÌs Intent Through EUD

413

5. Final Discussion

427

Acknowledgments

431

References

431

Chapter 19 Meta-design: A Framework for the Future of End- User Development

433

1. Introduction

433

2. The Rationale for Meta-Design

434

3. A Conceptual Framework for Meta-Design

436

4. Environments Supporting Meta-Design

443

5. Application of Meta-Design Approaches

445

6. Findings and Challenges for The Future

451

7. Conclusions

459

Acknowledgments

460

References

460

Chapter 20 Feasibility Studies for Programming in Natural Language

464

1. Introduction

464

2. Feasibility Study

465

3. Designing Dialogue Management for Natural Language Programming

466

4. Designing Natural Language Understanding for Programming

468

5. Annotation Interfaces

476

6. Note

477

7. Conclusion

477

Acknowledgments

477

References

477

Chapter 21 Future Perspectives in End-User Development

479

1. Introduction

479

2. How to Carry on With EUD

480

3. An EUD-Roadmap to an Information Society With Empowered End- Users

486

4. Conclusion

488

Acknowledgments

489

References

489

Index

491